Cryptemental Ver 2.0 Released!
Cryptemental » Devlog
It is with great pleasure to announce that massive major update that I've been developing for Cryptemental has been released!
After 5 months of development with nearly 400 separate changes made, this game is in a state that I'm happy to keep.
- Gameplay has been rebalanced so that you can survive longer than 8 realms before you get bodied.
- Maps can now be generated to have wide fields rather than constant cramped hallways all the time.
- New rifts have been added to further aid your journey through the game.
- Equipment has been added to customize your spells, stats and affinities to make you better prepared for tougher fights.
- A new manual has been added to help you understand the gameplay elements that are prevalent in the game.
- Enemies can now be inspected to identify what affinities they have to particular elements after you have struct them.
- Progress is now saved when ever you enter a goal rift, allowing you to drop out and continue from where you left off.
- A minimap has been added to show where you have been and record the location of the goal rift when you find it.
- Music by Darren Curtis has been added to improve the games atmosphere and have some bopping tunes to do battle to.
- And so much more that I have forgotten to list.
Truly, this game is very special and I hope you get the opportunity to revisit it if you have played it before, or discover it for the first time.
Thanks for reading. :)
Files
FinalBuild.zip Play in browser
91 days ago
Get Cryptemental
Cryptemental
Befriend mythical beasts to venture as many randomly generated realms as possible.
Status | Released |
Author | Mpdacey |
Genre | Role Playing, Adventure |
Tags | 3D, Animals, maze, rougelike, Turn-Based Combat |
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